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Old Jun 24, 2005, 05:49 PM // 17:49   #21
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Originally Posted by Ba Ne
The effort:reward ratio is totally F'ed. ANet wanted to curb farming; wants us to be able to earn what we need "just playing the game as it was intended". Ironically, the changes they've introduced thus far have achieved the exact opposite of what they wanted: it's not possible to earn what we need "just playing the game as it was intended" which forces us to farm.
Spot On

I have completed the game missions quests and im at the stage where I dont want to play anymore. Please dont reply back saying "Dont play then"

Because I WANT TO PLAY and ANET should be worried that players want to play but when it all comes down to it the game spirals down hill once you have completed the PVE side of the game and boredom kicks in big time and im just lost as what to do now.

Farming kept you occupied and being able to see your cash building up for the hours hard work grinding out 10k but farming now to get 500g isnt worth the hours.

Ive even noticed outside Drokners I killed about 14 Bird things and not even 1 gold dropped Im seeing that more and more in game.

So how do I earn the 300k to get my Armour????????? Prey tell ANET
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Old Jun 24, 2005, 05:53 PM // 17:53   #22
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Originally Posted by Algren Cole
uhm...doesn't what you just said go completely against everything ANet has said about this game NOT BEING ABOUT GRIND!
The 15k armor is in no way required to succeed. The 1.5k armor is just as good. If you want the expensive stuff, GO EARN IT. Or would you like it to be so easy that any 4-year old can obtain it?

To sum up: you complain when they remove the elite skill grind, yet you complain about having to grind for gold to buy completely unnesessary equipment.

Schizophrenic much?

Last edited by Cap'n Hoek; Jun 24, 2005 at 05:59 PM // 17:59..
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Old Jun 24, 2005, 05:54 PM // 17:54   #23
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Originally Posted by Swarnt Brightstar
Yup, but you need to farm gold, to actually buy something! and Ba Ne where are you in teh game if you're only makin 125g/hour I think that there's something wrong if you're far in the game... does that include drops?
I edited my above post to change the numbers a bit.

I'm currently Ascended with 1.5k Infused armor doing the second mission out of Droknar's. The Iron Mines I believe... can't remember. Yes, that includes drops. Everything I pick up gets converted to cash (whether sold intact or salvaged and sold as materials/runes/upgrades) except materials for platemail and items I can use immediately. I currently have just under four platinum liquid assets, three dyes (two silver, one black), two minor absorption runes, about 300 iron ingots, one steel ingot, and around 100 scales.
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Old Jun 24, 2005, 05:55 PM // 17:55   #24
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Play the game for another 100 session and you should have enough gold, infact play game for another 2-3 months normally and you should be able to afford the 300k armour, which is the same except it looks different.
If the 300k armour was easy to get, then every tom, dick and harry would be wearing it and it would cease to be special.
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Old Jun 24, 2005, 05:58 PM // 17:58   #25
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Originally Posted by Algren Cole
....when that truth of the matter is that they're most likely flying by the seat of their pants with absolutely no regard for how changes are going to affect the game in the long run.
I wonder if you've received this information from the same source that told you that GW was built on a recycled engine?



Interesting.
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Old Jun 24, 2005, 06:00 PM // 18:00   #26
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Originally Posted by Cap'n Hoek
The 15k armor is in no way required to succeed. The 1.5k armor is just as good. If you want the expensive stuff, GO EARN IT. Or would you like it to be so easy that any 4-year old can obtain it?

To sum up: you complain when they remove the elite skill grind, yet you complain about having to grind for gold to buy completely unnesessary equipment.

Schizophrenic much?

I don't mind the grind...infact I enjoy it. I was merely pointing out the fact that ArenaNet has no plan...and that everything they've said has been contradictory...

p.s. I also don't like the SoC change...even my 3 yr daughter can get elites with that change. I prefer a game to be difficult...and some of the people on this site make me want to slit my wrists with all the suggestions they have to make this game "better"(read "easier")
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Old Jun 24, 2005, 06:01 PM // 18:01   #27
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Originally Posted by Cap'n Hoek
I wonder if you've received this information from the same source that told you that GW was built on a recycled engine?



Interesting.
I think the fact that they scurry to patch every little thing two or more of you find to complain about proof enough that they don't have a plan....
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Old Jun 24, 2005, 06:01 PM // 18:01   #28
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Originally Posted by Cap'n Hoek
The 15k armor is in no way required to succeed. The 1.5k armor is just as good. If you want to expense stuff, GO EARN IT. Or would you like it to be so easy that any 4-year old can obtain it?

To sum up: you complain when they remove the elite skill grind, yet you complain about having to grind for gold to buy completely unnesessary equipment.

Schizophrenic much?
ANET made the changes to remove the grind of farming to obtain. I think you are forced to grind even more now since the changes have taken place.

All I was asking is for them to re balance the damage that was caused when they made changes for the PVP brigade to lower their need to grind out the runes and skills. The PVP brigade are all laughing now because theres no more grind for them they can earn it all doing what they enjoy doing and thats PVP play.

Us players who prefer PVE play have been left to grind for gold for our armours. Were not just given it in a PVP setup.

Last edited by Sandman Uk; Jun 24, 2005 at 06:10 PM // 18:10..
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Old Jun 24, 2005, 06:16 PM // 18:16   #29
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Originally Posted by Ba Ne
EDIT: I just realized that my gold/hour isn't entirely fair. I did not take into account the money spent on armor, ID and salvage kits before starting to keep track (duh, right?) Anyway, that would change it to about 22,000 gold earned. To be really fair I have to add in the hours I've played the past couple of days so that would change to 128 hours or so.

22,000g / 128 hours = 172 gold / hour of play or 436 hours to earn enough for the 15k armor if I didn't buy anything in the meantime.

Umm, what are you hunting? Ascalon?

I earned roughly 25k in 5 hours, probably less. I'm not even hunting in the Desert or Lava areas. ( This includes selling Minor / 2-3 Major runes, none sold for more than 1k each )



I'm guessing you're farming with NPCs?

Last edited by Rasp; Jun 24, 2005 at 06:20 PM // 18:20..
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Old Jun 24, 2005, 06:18 PM // 18:18   #30
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Quote:
Originally Posted by Sandman Uk
Us players who prefer PVE have been left to grind gold for our armours. Were not just given it in a PVP setup.
The only reason to grind gold for armor is if you want the 15k sets. There is no PvE reason to have a 15k set as the 1.5k set is equivlent except for its appearance.

Where's the grind in getting 7.5k?

All of my characters are PvE so far, so I don't know - do PvP only characters have access to the 15k armor sets at creation?
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Old Jun 24, 2005, 06:21 PM // 18:21   #31
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Originally Posted by Cap'n Hoek
All of my characters are PvE so far, so I don't know - do PvP only characters have access to the 15k armor sets at creation?
No, they don't. I don't see what the big deal is anyways, 15k armors are supposed to be hard to get. People just want everything sooner, rather than later.
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Old Jun 24, 2005, 06:26 PM // 18:26   #32
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This is a letter i wrote to GW support.

Customer (Zach Lynch) 06/24/2005 12:12 PM
Why is it that PvE players/guilds (like myself and guildmates) are being overlooked. You are releasing all these updates that make items more accessible to PvP players for what, choosing a pre-made build and going and playing in Tombs or Guild Battle. Are the PvE players out of luck when it comes to all the hard work that we have spent building our characters from the ground up to be more effective in PvP. More and more our advantage in the PvP realm is being diminished, and I'm sorry but thats not right, hard work is supposed to be rewarded. I do understand that you have to cater to everyone in the game, I also understand that is difficult task but. But when are the PvE characters going to be looked at for updates. You talk of giving ascended characters with obsidian armor a challenge in your letter of updates, why don't you give PvP characters a challenge, like back during the first month of the release and in the betas. Why can't you fix the issues that are already a problem instead of creating new ones.

Here is a post by one of my fellow guildmates of Old Guard. Our website is www.oldguardguild.com We have a very active forum and you are welcome to come and see what we have been discussing.

"Dear Lord...

I can't believe how misguided they are right now.

Regarding the first point, the one about rewarding PvP players with items:

THEY ARE ACCESSIBLE ENOUGH ALREADY. All you need is maybe 10k to get your PvE character fully runed and armored. The Guild Wars economy is ruined, with crafting materials, runes and weapons being virtually worthless unless the terms "obsidian", "ectoplasm" "superior", or "max damage" apply to them. Now, they want to further decrease the value of PvE-obtained items by making them accessible through PvP.

Whoop-dee-doo.

Regarding the second point, about players with obsidian armor needing "a challenge."

Why don't you fix the godamn quest, and increase drops of shards, so that the rest of us can actually BUY that crap. You increased the drops of all the other rare crafting materials, so why not shards and ectoplasm? The quest is glitched right now anyway, limiting the number of people who can get the armor anyway. Let's think...How many people online actually have that underworld armor? Less than a thousand? Out of a community of how many tens or hundreds of thousands?

Fix the problems that exist right now and apply to everyone, instead of creating new probelms which only apply to less than 1% of the Guild Wars community. There's still 15k armor in Marhan's Grotto that hasn't been reskinned, there's still significant problems with henchmen AI. Do they really want to cater more to the PvP players, while the PvE players get the shaft?

Forgive the rant, but I would have expected more from the company."

And as for the economy, which is my biggest issue. Well there is no economy anymore. My guild used to have to work for our money and we were rewarded substantially. But since the introduction of all the traders, mainly the rare crafting material trader and the rune trader, the economy has gone to shit. Runes used to actually be worth a damn, but now they are almost as common as a piece of steel.

Now don't take the wrong idea from this post, you guys have created an absolutely amazing game, and it has exceeded my expectations from the WPE through the BWE's and all the way through the release, and for that I applaud you. I can't say it enough how much I love this game. And a lot of the up updates have helped everyone out. Such as only needing 20k xp to get a skill point, I know my guild was very pleased about that.

All in all, don't forget about the hardworkers. We love the game, and love arenanet. We don't wanna see such a great game go the way of World of Warcraft. Which is shitty.

This was there response:


Hello Zach,

Thank you for contacting the Guild Wars Support team on this. I appreciate the time and effort you put into writing this information and I feel that you have made several very good points about the updates to the PvP characters and about the economy in general. Many players feel the exact same way. Therefore, I would very much like to encourage you to consider posting this on one of many of the Guild Wars Fansite message boards (like the one included in your email). A compiled list can be found here (http://guildwars.com/community/default.html). By posting on one of these message boards, other players can comment on your ideas, concerns, and suggestions, and Development Team members are able to catch up on what the community wants to see in Guild Wars. Fansite forums make it easy and efficient for us to learn from those playing the game. The Developer's rely heavily on these site when they write updates and expansions for Guild Wars. I want you to seriously consider posting this.

Thank you for your efforts in assisting us to create the best gaming experience possible. Keep it up!

Let me know what you guys think.

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Old Jun 24, 2005, 06:27 PM // 18:27   #33
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Quote:
Originally Posted by Sandman Uk
And I have plenty of adventure. Thats all thats left for a lvl20 PVE player that has completed it all and have nothing left to do than farm and explore out as far as possible.
And you dont enjoy that exploring if you dont make any money?..

Thats what I cant understand! I Explore because I want to see everything and do everything.. I'm the kind of person that MUST have 100% on the 'Game progress' Bar. and MUST have explored every inch.

Its not about the money.. its about experiences... Im skint most of the time because I buy shit loads of ale, then go back to stunning scenery spots I rememberd and getting wasted!....(funnier if you have your entire guild)

The lack of gold has never made any difference to the enjoyment I get out of the game, ok, so maybe it takes a few more days to the armour I want.. thats better than being bored in a few days with nothing to do after buying the armour outright.

The Snowman
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Old Jun 24, 2005, 06:28 PM // 18:28   #34
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Can you explain to us how you're only getting 125 gold per hour? I can go outside of town and kill 1-2 monsters and get that much.
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Old Jun 24, 2005, 06:28 PM // 18:28   #35
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Originally Posted by Rasp
Umm, what are you hunting? Ascalon?

I earned roughly 25k in 5 hours, probably less.

I'm guessing you're farming with NPCs?
That's just playing the game my friend. From Ascalon City to Droknar's Forge with several missions done more than once for various reasons. That's it. No farming, no grinding, just "playing the game as it's meant to be played" wherever the story would take me.

Pretty pathetic, don't you think?

Oh, and look me up sometime. I'd like to earn 5k an hour too please.

BTW: I used the 15k armor as an example because it's the most expensive thing you can buy that has a fixed price. The point being either 1. there's not enough reward being given out for the amount of content or 2. there's not enough content for the amount of reward being given out.
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Old Jun 24, 2005, 06:32 PM // 18:32   #36
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Originally Posted by Algren Cole
I think the fact that they scurry to patch every little thing two or more of you find to complain about proof enough that they don't have a plan....
Remind me again, who's complaining? Kindly keep me out of your erroneous generalizations.

I'm sure they have a plan. Whether or not it's being implemented in the most efficient and painless manner is of course debatable. Don't forget they are only human. A shame that their crystal ball is broken. Why not lend them yours?
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Old Jun 24, 2005, 06:36 PM // 18:36   #37
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Originally Posted by RaiderArch329
Let me know what you guys think.

Your post makes me think, you want them to go against there initial plans.

"The game is designed to reward player skill and teamwork, not time spent playing, so you won't need to spend hundreds of hours leveling up your character to compete."

It's quite funny how they finally start doing some PvP updates, and now we're hearing whining PvE folks. It's an endless cycle. ALL of the weekly updates so far have had PvE updates, and lots of them. Yet you're saying they're NOT updating the PvE side of the game?

Take more time reading, and less time whining.

http://www.guildwars.com/news/gameupdates.html



BTW, If I was A.Net. I'd have delete'd your email ASAP, after reading the 'g-d' comment.
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Old Jun 24, 2005, 06:39 PM // 18:39   #38
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Originally Posted by Cap'n Hoek
Remind me again, who's complaining? Kindly keep me out of your erroneous generalizations.

I'm sure they have a plan. Whether or not it's being implemented in the most efficient and painless manner is of course debatable. Don't forget they are only human. A shame that their crystal ball is broken. Why not lend them yours?

I don't have any idea who you are...nor have I ever included a specific user in a generalization on this forum...stop trolling
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Old Jun 24, 2005, 06:40 PM // 18:40   #39
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Quote:
Originally Posted by Ba Ne
That's just playing the game my friend. From Ascalon City to Droknar's Forge with several missions done more than once for various reasons. That's it. No farming, no grinding, just "playing the game as it's meant to be played" wherever the story would take me.

Pretty pathetic, don't you think?

Oh, and look me up sometime. I'd like to earn 5k an hour too please.

BTW: I used the 15k armor as an example because it's the most expensive thing you can buy that has a fixed price. The point being either 1. there's not enough reward being given out for the amount of content or 2. there's not enough content for the amount of reward being given out.
Hmmm, do you salvage most of the armors into leather/iron ingots? You can horde those and save them until the material traders buy them for 100+, then sell them.

A easy way to make money is try farming the trolls outside of droknar's forge. (farming as in solo farming) There's a thread on it a few pages back.
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Old Jun 24, 2005, 06:43 PM // 18:43   #40
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Quote:
Originally Posted by Cap'n Hoek
Remind me again, who's complaining? Kindly keep me out of your erroneous generalizations.

I'm sure they have a plan. Whether or not it's being implemented in the most efficient and painless manner is of course debatable. Don't forget they are only human. A shame that their crystal ball is broken. Why not lend them yours?
I'd give mine but .... sorry need it for my pvp run to HoH.

lol ... when I read this it hit my funny friday bone. I gotta share this with my guild. ty for the light note.
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